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Tue Oct 20 06:43:47 HKT 2020
From /weblog/business
Applying Agile to making decision - http://www.infoq.com/articles/agile-strategy-manifesto http://www.inside.com.tw/2013/02/23/when-to-sell-your-company Maybe failure, maybe difiiculty to overcome - http://www.inside.com.tw/2013/03/06/a-story-about-failure-adioso How do you determine what is "truth"? http://jchyip.blogspot.com.au[..]ible-criteria-for-determining-truth.html How will I feel about it in 10 minutes? How will I feel about it in 10 months? How will I feel about it in 10 years? - https://medium.com[..]arren-buffett-and-ray-dalio-99e4857d05e3 Six science-backed techniques to help you make hard decisions - https://medium.com[..]elp-you-make-hard-decisions-fde6e234c887 【Boss Talk】金融界「拆彈專家」 八達通張耀堂:星展保險箱奇案最難拆 - https://hk.finance.appledaily.com[..]nance/realtime/article/20190527/59644722 Such results suggest that our current theoretical models on decision-making — chiefly that sub-obtimal decision-making is handled by the amygdala, with higher brain areas handling more complex decisions — is correct. But on a personal level, they showcase to each of us how the final moments of an experience influence our perception of the whole, especially when judging from memory. - https://www.zmescience.com[..]ins-experience-memory-ending-2356263456/
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Thu Sep 17 16:04:41 HKT 2020
From /weblog/business
one suggestion about layout of presentation - http://zachholman.com/posts/slide-design-for-developers/ Some nice tips of having presentation Do not spend half of your talk "motivating" your topic. Have a rhythm. Let's be honest Tell a story. Make sure you solve an actual problem. Not everything you say has to be brand new. Never let anyone touch your slides after you have last seen them. http://www.eaipatterns.com/ramblings/51_javaone.html http://www.worthytips.com/6-excellent-tips-give-presentation/ http://java.dzone.com/articles/presenting-lessons-ive-learned http://jchyip.blogspot.com[..]/how-to-get-better-at-presenting-in.html The secret of Steve Job presentation - http://cn.wsj.com/big5/20100215/bog103159.asp http://blogs.wsj.com[..]-to-give-a-presentation-like-steve-jobs/ Don't just start slamming slides together Don't be a compulsive bullet-pointer Don't do live demosDon't do live demos Don't darken the room Don't use age-old clipart Don't drone http://www.learninggeneralist.com[..]6-mistakes-you-should-never-make-as.html An average is better than an arbitrary point A range is better than an average A histogram is better than a range A time series is better than a histogram http://jchyip.blogspot.com/2011/02/on-presenting-data.html Tip, try to distrace yourself??? - http://cn.wsj.com/big5/20110818/wvh075902.asp Tip for using online tool for presentation - http://smashinghub.com/10-best-online-presentation-tools.htm Compare about doing slide for presentation and information sharing - http://martinfowler.com/bliki/Slideument.html also tips about creating infodeck ( e.g. user guide ) - http://martinfowler.com/bliki/Infodeck.html 看直播學簡報-解析陳時中部長的簡報技巧 - https://www.inside.com.tw[..]ticle/19791-Chen-Shih-chung-presentation 聲音不好聽還能做節目嗎?無意識的冗言贅字該怎麼克服?INSIDE 專訪口語表達訓練講師潘月琪為創作者解惑! - https://www.inside.com.tw[..]icle/20976-how-podcaster-to-be-talkative
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Sat May 16 23:18:14 HKT 2020
From /weblog/business
Using game as training - http://cn.wsj.com/big5/20120514/eoe080717.asp?source=rss , and drawing for communication - http://cn.wsj.com/big5/20120514/eoe082405.asp?source=rss No control, but empower - http://www.michelemmartin.com[..]01/some-thoughts-on-managing-people.html 10 rules of success, not really very insighful ideas but still nice to take a look: http://draginol.joeuser.com/articles.asp?c=1&AID=114319 Another 10 tips for product manager - http://www.brainmates.com.au/?p=109 An interesting example of how people gaming the reward system - http://www.joelonsoftware.com/items/2007/05/10.html Interview of Jeff Bezos and learn about his management style - http://www.fastcompany.com/magazine/85/bezos_4.html Dos and Don'ts for line manager - http://blog.jezhumble.net/?p=29 8 elements of dysfunctional management - http://jchyip.blogspot.com[..]lements-of-dysfunctional-management.html Talk verse Action: All Talk and No Action - http://www.thekua.com[..]ectives-go-wrong-all-talk-and-no-action/ All Action and No Talk - http://www.thekua.com[..]ectives-go-wrong-all-action-and-no-talk/ A suggestion of taking the balance - http://www.scrumalliance.org/articles/61 Discussion about issues of managing remote teams - http://inhumanresources.blogspot.com/2008/01/1.html Team building with the way of "pointy haired boss" ?? - http://manincentral.blogspot.com/2008/02/blog-post_12.html Promote the problem maker to make them better?? Is that work? - http://manincentral.blogspot.com/2008/02/blog-post_16.html May be it is true that problem maker are innovator, give them more work and reward can change their negative performance to more than expected positive performance. The most consistent and intense complaint from team members was that their team leaders were unwilling to confront and resolve problems associated with poor performance by individual team members. http://www.codinghorror.com/blog/archives/001154.html Manage to learn - http://www.ft.com[..]dd-80e9-0000779fd18c.html?nclick_check=1 Suggestion about how to delegate to other, spend time to explain to vision - http://www.kui.name[..]E6%88%96%E8%80%85%E5%B4%A9%E6%BD%B0.html Allocate free time to employee is good for company - http://www.codinghorror.com[..]12/08/today-is-goof-off-at-work-day.html What management should be - http://www.jrothman.com[..]-people-can-you-manage-as-a-manager.html 1. 清楚意識到您的創新意圖 2. 為彈性的工作時間設計一個架構 3、涉入,然後再把手收回去 4. 測量什麼是有意義的 5. 給予「無實質價值」的報酬 6. 象徵化 7. 不是標準化地複製他人的創新行為 http://www.inside.com.tw/2014/01/15/6-way-innovation-culture http://www.fastcodesign.com[..]6-ways-to-create-a-culture-of-innovation 1. 在公司裡跟別人吐露的心事越少,對你越好。你以為是無傷大雅的閑聊,其實有可能會造成嚴重傷害。把你的猜測和擔憂都埋在心裡吧。 2. 務必管理好和下屬的關系。花時間和公司裡的較低層員工在一起,盡量對他們友好。對電梯操作員禮貌問候,對郵遞員表示感謝,對助理說句友善的話,這些都會得到讚賞。打造名譽要從基層做起。同樣的,碰到不爽的事情,要自己消化情緒,不要在別人面前發泄。 3. 做領導是一份全職工作,職責的時鐘永不停止。每個微小的跡象都會被解讀,你的不耐煩、失望或不安全感都會被那些解讀你的人放大。不應做出隨意、毫無準備的坦白,信息必須經過深思熟慮才能發出。要特別小心書面的東西,尤其是電子郵件──它們永遠都不會消失。 4. 保持聆聽並索取建議。每周至少在公司餐廳吃一次午飯,或者時不時在咖啡機旁逗留,聽聽其他人都在聊些什麼。如果有人想跟你說話,那就沒有理由不聽。如果有人批評,即使你不讚同也要花時間仔細回應。 5. 你覺得很風趣的俏皮話通常並不風趣。你的幽默感很容易被解讀為自傲和笨拙。如果你仍然以為講笑話或引用某個幽默故事對陳述觀點很重要,那麼請先跟你的配偶或信任的朋友演練一遍。幽默是有風險的。千萬不要拿嚴肅的事情開玩笑。 6. 很重要的一點是,保証重要事務的重要性。應該經常解釋你的戰略,可以換個措辭,但要反復強調。 7. 絕不要抱怨和解釋,沒有人會聽。出了差錯就承擔責任。不要把錯誤怪到前幾屆管理層、天氣、運氣不好或競爭對手身上。但也不要露出防御姿態。向前看──除非上級要求你辭職。 8. 信任你的專業顧問,接受他們的專業意見。不要對市場做過多猜測。沒有所謂的完美數據。做出決策,往前走。 9. 謹慎使用“平均”這個詞──平均深度為6英寸河也可能淹死人。欣然接受“平均”,只會獲得虛假的安全感。假設最糟糕的情況會發生,因為通常就是如此。 10. 最後這條是陳詞濫調,但卻是至理真言:絕不要做或說你不希望在報紙頭條看到的事情。和媒體打交道時,不要回答假設性的問題,謹記麥克風永遠不會真正關閉,絕不要同意“私下”談。對一場危機唯一值得做的公開回應是誠實。 http://cn.wsj.com/big5/20140318/eoe074616.asp?source=rss http://online.wsj.com[..]0001424052702303519404579353060931625306 給新手高管的10條建議 - http://cn.wsj.com/big5/20140318/eoe074616.asp?source=rss http://jchyip.blogspot.com[..]/causes-and-solutions-for-bystander.html 以競爭激發員工潛力有其道理,但就我過往所見,鼓催互鬥文化往往淪為非實力較量,最後變成內部互搞小動作放毒箭,對公司產生最嚴重的破壞 - 內耗。 - http://thehousenewsbloggers.net[..]%84%EF%BC%9F%EF%BC%8F%E5%BE%90%E7%B7%A3/ Good developer cannot be good manager? - http://discuss.joelonsoftware.com/default.asp?joel.3.172310 Manager guide in google - https://www.infoq.com/news/2017/02/google-managers Every person is a vector — add them all up, and you know how much progress your company is going to make. - https://thinkgrowth.org[..]me-about-growing-a-business-c2c173f5bff3 The Seven Habits of One Highly Effective Manager of Managers: Things I Learned from Charity Majors - https://honkathon.com/2019-12-19-seven-habits https://codahale.com/work-is-work/ SuperCell 的组织结构 - https://www.infoq.cn/article/csTfCNvzQzQZRV8sxPqz
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Wed Jan 22 20:38:44 HKT 2020
From /weblog/business
P2P filesharing can actually helping music sell, according to this article, if there is large amount of people download, this is a very good marketing tools - https://theecommmanager.com/what-happened-long-tail/ After you spend so much effort of promoting your product, may be you miss promoting your product to YOU?? And there are millions of YOU all over the earth? http://software.ericsink.com/entries/Note_to_self.html promotion, mix with free service and love - http://blogs.zdnet.com/ip-telephony/?p=1588 Name is important - http://www.goodproductmanager.com[..]4/pick-the-right-name-for-your-projects/ Sometime, it would be a nice promotion of comment your product in negative way, some how - http://www.codinghorror.com/blog/archives/000971.html?r=11182 The official definition is that marketing creates demand, while sales fulfils demand, how Joel demo software - http://www.joelonsoftware.com/items/2007/11/16.html First to release may be worst than the 2nd one - http://www.goodproductmanager.com[..]window-as-part-of-your-product-strategy/ Timing is VERY important Guessing if we have short and frequency release, we don't need to save any features. However, in case if our release cycle still long and big, this may be a good idea. - http://www.goodproductmanager.com[..]2009/11/10/save-some-features-for-later/ Learning US. style of marketing - http://cn.wsj.com/big5/20131204/eoe072653.asp?source=rss Analysis why ice-bucket-challenge can be so popular - http://www.inside.com.tw[..]/26/ice-bucket-challenge-viral-marketing
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Mon Sep 30 13:28:18 HKT 2019
From /weblog/business
She, start her career as beautician, and end as CIO - http://www.informationweek.com[..]rintableArticle.jhtml?articleID=47902662 Tom hardware sold for US$15-20 Million... I guess this is successful? http://mashable.com/2007/04/08/toms-hardware/ Successful story of local store - http://hk.knowledge.yahoo.com/question/?qid=7006092303309 Not rich not famous, why programming? - http://steve-yegge.blogspot.com[..]06/07/get-famous-by-not-programming.html Way to success in career, proactive and not too aggressive - http://cn.wsj.com/big5/20110120/eoe083608.asp 7. I think I know why I admire micro-ISVs. Some of my fascination with micro-ISVs is rooted in my wonderings about the path of my career over the long term. When I was 22, I believed that I could write code until age 65. I saw no reason why I could not be a software developer for my entire professional career. Some folks told me that being a coder is a burnout job, but I didn't believe them. I am 36 now, and I think I have a better understanding of things. I am starting to realize that someday I may actually want to make a career change. I am trying to picture myself running an ISV when I am 55, but I just don't see it. Running a company can be awfully stressful sometimes. Will I still want to be doing this in two more decades? My prospects for a second career are bleak. The cold reality is that I only know how to do one thing. Instead of looking for a second career, maybe I should be looking for a way to stay in software. This is one of the things I like about micro-ISVs. The lifestyle looks very different. The workflow looks like it might be a lot less stressful. Running a micro-ISV looks more like a marathon and less like a sprint. At my recent lunch with Thomas Warfield (Pretty Good Solitaire), I asked him if he thought he could still be running his micro-ISV at age 50. He said yes. Warfield is 40 now, so this is not the perspective of a naive young person just getting started. I believe him, and his answer makes me wonder if somebody I will be running some sort of a micro-ISV as my full-time job. http://msdn.microsoft.com[..]-us/dnsoftware/html/software10012004.asp 而其他實際上更重要的,卻很少被認真考量,比如牙齒接觸到那些金屬餐具的感覺,或是人們將餐具拿在手裡的平衡感。每件餐具的持續可用性也很重要,餐具的防滑性,它和食物的摩擦等等。- http://www.inside.com.tw/2012/11/12/dustin-curtis-the-best 探秘麥肯錫如何“無私”崛起, a lot about how they dress? - http://cn.wsj.com/big5/20130918/eoe073009.asp?source=rss 賈伯斯、坎貝爾、葛洛夫三位大師教我的事 - http://www.inside.com.tw/2016/04/14/jobs-campbell-grove https://medium.com[..]productivity-not-efficiency-4ed4fe9a454f 【康揚】攜手中國山寨商,「反著做」前進印度市場!「比修正錯誤的速度」,嘉義輪椅王賣到40國 - https://yaoindia.com/archives/28634
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Mon Apr 16 12:54:25 HKT 2018
From /weblog/business
Why we should start small - http://spin.atomicobject.com[..]3/11/01/minimum-viable-product-benefits/ http://www.yegor256.com[..]4/10/20/how-we-write-product-vision.html Most of product development is the middle part: the messy, weird, unintuitive place where you and your team are making hundreds of small decisions. If you are not looking to real people by continuously conducting user research and running hypothesis-driven tests, you’ll slowly (and with growing confidence) get far away from your actual goal: Making a product for real people. - https://medium.com[..]-things-come-to-think-of-it-42fa3d7cb415 Naming can be difficult - https://www.inside.com.tw/2018/04/16/company-name-is-big-deal
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Wed Mar 22 00:08:56 HKT 2017
From /weblog/business
Tips for getting the most from meeting - http://cn.wsj.com/big5/20120224/eoe082439.asp?source=rss No meeting should ever be more than an hour, under penalty of death. Every meeting should have a clearly defined mission statement. Do your homework before the meeting. Make it optional. Summarize to-dos at the end of the meeting. http://www.codinghorror.com[..]/02/meetings-where-work-goes-to-die.html Good and bad thing from meeting - http://www.targetprocess.com/blog/2013/01/meetings-are.html 「兩個披薩」和「六頁備忘錄」, meeting attendant should not eat more than 2 plazas and the discussion item should not more than 6 pages - http://www.businessinsider.com.au[..]zza-rule-for-productive-meetings-2013-10 http://www.inside.com.tw[..]zza-rule-for-productive-meetings-2013-10 http://softwaredevelopmenttoday.blogspot.ch[..]ve-signs-your-meetings-are-waste-of.html <- I like this one: "Sign 4: Someone asks: "who will document the results of this meeting?"" 上班族必學-在會議中教人刮目相看的十招, I double if it working...... - http://thehousenews.com[..]%B8%E7%9C%8B%E7%9A%84%E5%8D%81%E6%8B%9B/ http://www.yegor256.com[..]7/13/meetings-are-legalized-robbery.html A team might agree around the conference table, but then express doubts in the “safer” environment of the hallway or coffee shop. - https://marketoonist.com[..]14/03/the-meeting-after-the-meeting.html
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