carfield.com.hk
MouseAction.java
2001-12-26T16:00:00Z
2001-12-26T16:00:00Z
<br/><TEXTAREA name="code" class="java" rows="16" cols="100">//: c04:mouse:MouseAction.java
// This state machine takes an Iterator of Inputs
// to move from State to State using a template
// method.
package c04.mouse;
import c04.statemachine.*;
public class MouseAction implements Input {
private String action;
public MouseAction(String a) { action = a; }
public String toString() { return action; }
public int hashCode() {
return action.hashCode();
}
public boolean equals(Object o) {
return (o instanceof MouseAction)
&& action.equals(((MouseAction)o).action);
}
public static MouseAction
appears = new MouseAction("mouse appears"),
runsAway = new MouseAction("mouse runs away"),
enters = new MouseAction("mouse enters trap"),
escapes = new MouseAction("mouse escapes"),
trapped = new MouseAction("mouse trapped"),
removed = new MouseAction("mouse removed");
} ///:~
</TEXTAREA><br><br/><script type="text/javascript"><!--google_ad_client = "pub-9426659565807829";google_ad_slot = "9359905831";google_ad_width = 728;google_ad_height = 15;//--></script><script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"></script>
2001-12-26T16:00:00Z
MouseAction.py
2001-12-26T16:00:00Z
2001-12-26T16:00:00Z
<br/><TEXTAREA name="code" class="py" rows="16" cols="100">#: c04:mouse:MouseAction.py
class MouseAction:
def __init__(self, action):
self.action = action
def __str__(self): return self.action
def __cmp__(self, other):
return cmp(self.action, other.action)
# Necessary when __cmp__ or __eq__ is defined
# in order to make this class usable as a
# dictionary key:
def __hash__(self):
return hash(self.action)
# Static fields; an enumeration of instances:
MouseAction.appears = MouseAction("mouse appears")
MouseAction.runsAway = MouseAction("mouse runs away")
MouseAction.enters = MouseAction("mouse enters trap")
MouseAction.escapes = MouseAction("mouse escapes")
MouseAction.trapped = MouseAction("mouse trapped")
MouseAction.removed = MouseAction("mouse removed")
#:~</TEXTAREA><br><br/><script type="text/javascript"><!--google_ad_client = "pub-9426659565807829";google_ad_slot = "9359905831";google_ad_width = 728;google_ad_height = 15;//--></script><script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"></script>
2001-12-26T16:00:00Z
MouseMoveList.java
2001-12-26T16:00:00Z
2001-12-26T16:00:00Z
<br/><TEXTAREA name="code" class="java" rows="16" cols="100">//: c04:mouse:MouseMoveList.java
// A transformer to produce a
// List of MouseAction objects.
package c04.mouse;
import java.util.*;
import com.bruceeckel.util.*;
public class MouseMoveList extends ArrayList {
public MouseMoveList(Iterator sit) {
while(sit.hasNext())
add(new MouseAction((String)sit.next()));
}
} ///:~
</TEXTAREA><br><br/><script type="text/javascript"><!--google_ad_client = "pub-9426659565807829";google_ad_slot = "9359905831";google_ad_width = 728;google_ad_height = 15;//--></script><script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"></script>
2001-12-26T16:00:00Z
MouseMoves.txt
2001-12-26T16:00:00Z
2001-12-26T16:00:00Z
<br/>mouse appears<br/>mouse runs away<br/>mouse appears<br/>mouse enters trap<br/>mouse escapes<br/>mouse appears<br/>mouse enters trap<br/>mouse trapped<br/>mouse removed<br/>mouse appears<br/>mouse runs away<br/>mouse appears<br/>mouse enters trap<br/>mouse trapped<br/>mouse removed<br/><br/><script type="text/javascript"><!--google_ad_client = "pub-9426659565807829";google_ad_slot = "9359905831";google_ad_width = 728;google_ad_height = 15;//--></script><script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"></script>
2001-12-26T16:00:00Z
MouseTrap2Test.java
2001-12-26T16:00:00Z
2001-12-26T16:00:00Z
<br/><TEXTAREA name="code" class="java" rows="16" cols="100">//: c04:mousetrap2:MouseTrap2Test.java
// A better mousetrap using tables
package c04.mousetrap2;
import c04.mouse.*;
import c04.statemachine.*;
import java.util.*;
import java.io.*;
import com.bruceeckel.util.*;
import com.bruceeckel.test.*;
abstract class StateT implements State {
protected Map transitions = null;
protected void init(Object[][] states) {
transitions = new HashMap();
for(int i = 0; i < states.length; i++)
transitions.put(states[i][0], states[i][1]);
}
public abstract void run();
public State next(Input i) {
if(transitions.containsKey(i))
return (State)transitions.get(i);
else
throw new RuntimeException(
"Input not supported for current state");
}
}
class MouseTrap extends StateMachine {
public static State
waiting = new Waiting(),
luring = new Luring(),
trapping = new Trapping(),
holding = new Holding();
public MouseTrap() {
super(waiting); // Initial state
}
}
class Waiting extends StateT {
public void run() {
System.out.println(
"Waiting: Broadcasting cheese smell");
}
public State next(Input i) {
// Delayed initialization:
if(transitions == null)
init(new Object[][] {
{ MouseAction.appears, MouseTrap.luring },
});
return super.next(i);
}
}
class Luring extends StateT {
public void run() {
System.out.println(
"Luring: Presenting Cheese, door open");
}
public State next(Input i) {
if(transitions == null)
init(new Object[][] {
{ MouseAction.enters, MouseTrap.trapping },
{ MouseAction.runsAway, MouseTrap.waiting },
});
return super.next(i);
}
}
class Trapping extends StateT {
public void run() {
System.out.println("Trapping: Closing door");
}
public State next(Input i) {
if(transitions == null)
init(new Object[][] {
{ MouseAction.escapes, MouseTrap.waiting },
{ MouseAction.trapped, MouseTrap.holding },
});
return super.next(i);
}
}
class Holding extends StateT {
public void run() {
System.out.println("Holding: Mouse caught");
}
public State next(Input i) {
if(transitions == null)
init(new Object[][] {
{ MouseAction.removed, MouseTrap.waiting },
});
return super.next(i);
}
}
public class MouseTrap2Test extends UnitTest {
MouseTrap trap = new MouseTrap();
MouseMoveList moves =
new MouseMoveList(
new StringList("../mouse/MouseMoves.txt")
.iterator());
public void test() {
trap.runAll(moves.iterator());
}
public static void main(String args[]) {
new MouseTrap2Test().test();
}
} ///:~
</TEXTAREA><br><br/><script type="text/javascript"><!--google_ad_client = "pub-9426659565807829";google_ad_slot = "9359905831";google_ad_width = 728;google_ad_height = 15;//--></script><script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"></script>
2001-12-26T16:00:00Z
MouseTrapTest.java
2001-12-26T16:00:00Z
2001-12-26T16:00:00Z
<br/><TEXTAREA name="code" class="java" rows="16" cols="100">//: c04:mousetrap1:MouseTrapTest.java
// State Machine pattern using 'if' statements
// to determine the next state.
package c04.mousetrap1;
import c04.mouse.*;
import c04.statemachine.*;
import com.bruceeckel.util.*;
import java.util.*;
import java.io.*;
import com.bruceeckel.test.*;
// A different subclass for each state:
class Waiting implements State {
public void run() {
System.out.println(
"Waiting: Broadcasting cheese smell");
}
public State next(Input i) {
MouseAction ma = (MouseAction)i;
if(ma.equals(MouseAction.appears))
return MouseTrap.luring;
return MouseTrap.waiting;
}
}
class Luring implements State {
public void run() {
System.out.println(
"Luring: Presenting Cheese, door open");
}
public State next(Input i) {
MouseAction ma = (MouseAction)i;
if(ma.equals(MouseAction.runsAway))
return MouseTrap.waiting;
if(ma.equals(MouseAction.enters))
return MouseTrap.trapping;
return MouseTrap.luring;
}
}
class Trapping implements State {
public void run() {
System.out.println("Trapping: Closing door");
}
public State next(Input i) {
MouseAction ma = (MouseAction)i;
if(ma.equals(MouseAction.escapes))
return MouseTrap.waiting;
if(ma.equals(MouseAction.trapped))
return MouseTrap.holding;
return MouseTrap.trapping;
}
}
class Holding implements State {
public void run() {
System.out.println("Holding: Mouse caught");
}
public State next(Input i) {
MouseAction ma = (MouseAction)i;
if(ma.equals(MouseAction.removed))
return MouseTrap.waiting;
return MouseTrap.holding;
}
}
class MouseTrap extends StateMachine {
public static State
waiting = new Waiting(),
luring = new Luring(),
trapping = new Trapping(),
holding = new Holding();
public MouseTrap() {
super(waiting); // Initial state
}
}
public class MouseTrapTest extends UnitTest {
MouseTrap trap = new MouseTrap();
MouseMoveList moves =
new MouseMoveList(
new StringList("../mouse/MouseMoves.txt")
.iterator());
public void test() {
trap.runAll(moves.iterator());
}
public static void main(String args[]) {
new MouseTrapTest().test();
}
} ///:~
</TEXTAREA><br><br/><script type="text/javascript"><!--google_ad_client = "pub-9426659565807829";google_ad_slot = "9359905831";google_ad_width = 728;google_ad_height = 15;//--></script><script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"></script>
2001-12-26T16:00:00Z
makefile
2001-12-26T16:00:00Z
2001-12-26T16:00:00Z
<br/><TEXTAREA name="code" class="" rows="16" cols="100"># From Thinking in Patterns (with Java) by Bruce Eckel
# At http://www.BruceEckel.com
# (c)2001 Bruce Eckel
# Copyright notice in Copyright.txt
# Automatically-generated MAKEFILE
# For examples in directory .\c04\mousetrap2
# using the JDK 1.3 compiler
# Invoke with: make
HOME := ../../
ifndef MAKECMDGOALS
MAKECMDGOALS := javac
endif
# Command.com is too weak to build this under Windows NT/2000:
ifeq ($(OS),Windows_NT)
COMSPEC=$(SYSTEMROOT)\system32\cmd.exe
endif
ifneq ($(MAKECMDGOALS),clean)
include $(HOME)/$(MAKECMDGOALS).mac
endif
.SUFFIXES : .class .java
.java.class :
$(JVC) $(JVCFLAGS) $<
javac: \
MouseTrap2Test.class
jikes: \
MouseTrap2Test.class
clean:
ifeq ($(notdir $(SHELL)),COMMAND.COM)
del *.class
else
rm -f *.class
endif
MouseTrap2Test.class: MouseTrap2Test.java
$(JVC) $(JVCFLAGS) $<
java com.bruceeckel.test.RunUnitTests c04.mousetrap2.MouseTrap2Test
</TEXTAREA><br><br/><script type="text/javascript"><!--google_ad_client = "pub-9426659565807829";google_ad_slot = "9359905831";google_ad_width = 728;google_ad_height = 15;//--></script><script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"></script>
2001-12-26T16:00:00Z